page top

source: www.youthwork-practice.com | 2000 Games, Ideas and more for Youth Work
only for private using

skip the content and jump to the navigation

Games for Brains – Quiz, Guessing and Riddle Games

Quiz and riddle games are not just popular on TV, but also in youth groups when “packaged” as challenging and exciting, they can become a real hit with the group. A few different forms of quizzes are listed here. The required quiz questions need to be taken from suitable quiz books and games to be acquired in your local store.

  1. 1, 2 or 3

    3 fields are marked on the floor with chalk, string or sawdust. Each field represents the answer to a question. The teams jump into the field with the answer they believe is correct. The winner is the team with the most points.

  2. The Big Prize

    Draw on a chalkboard or poster different categories (Nature, animals, geography, the Bible, sports, etc.). Under each category list 4-5 entries (10, 20, 30, 40, 50 points). The higher the points the more difficult the question. Across the board, place a few Jokers and Wager questions. Teams take turns asking for a category and difficulty level. Winning team earns the most points.

  3. Soccer Quiz

    Two groups sit across from each other as in a soccer formation. A ball is placed in the middle for the “kick-off” and one team begins. If the question is answered correctly, the ball is handed to the next player, in the direction of the opposing teams goal. If the goalie falsely answers, the other team gets a point.

  1. Who Wants to be a Millionaire?

    We don’t have millions to give, but perhaps a few gummibears, candies, chocolate bars, etc. will do. The game can be played as it is on TV, maybe with the variation that the whole group gets to guess, someone can be called, and if there is an audience, the most-loved audience-joker can be used.

  2. Guess What?

    Hints are drawn on a chalkboard. The rest of the group must guess as fast as possible, what is being drawn. Cowboy, spring, winter, camel, mouse, living room, sunflower, light bulb, wheelbarrow, excavator driver, postman, donkey, house, truck, ambulance, …

  3. Sound Guessing

    Sounds that were recorded previously must be correctly guessed. As an alternative, one group is given a tape recorder and goes out to record 15-20 sounds within an hour, The other group must then guess the sounds. (By doing this, the group leader gets a great cassette with sounds that can be used at other gatherings/ with other groups.) Sounds: hair dryer, toilet flushing, auto, lighting a match, cow, chewing, smacking the lips, door closing, running auto engine, spinning bicycle wheel, etc.

  4. Picture Guessing

    Everyday items that are photographed in an usual manner and in black and white are not too easy to sometimes recognize. Use a digital camera, or a scanner to get good pictures and print them out on a printer.

  5. Matchstick Puzzle and Dice Problems

    10-20 problems are given. Which group can within a certain time limit, solve the most puzzles?

  1. Short Criminal Stories – Riddles for the Hobby Detective

    A short story is read to the group. They must listen carefully and remember as many details as possible. At the end of the story, questions are asked about the story and the criminal.

  2. Picture Quiz

    Pictures such as movie posters, animal posters. etc. are covered with puzzle pieces. One piece is taken off at a time, as players try to guess what is underneath. More points are given as more pieces are removed.

  3. Animal Name Guess

    Pictures of animals are shown. Who can name them?

  4. Plant Name Guess

    Pictures of plants (or even the real plants) are shown. Who can name them? Or, the plants and grasses can be searches for in the area.

  5. What’s My Job? (through pantomime or movements)

    The name of a job is given to a player. He must use only hand movements, or a description of the job shown with pantomime. The rest of the group tries to guess the name of the job. Only 10 questions may be asked and only yes or no may be answered.

  6. Childhood Picture Sort

    Every group member brings 2-3 pictures from his childhood and gives them to the group leader, who mixes them well and then lays them out on a table. Each group member tries to sort the pictures, matching them to the members of the group. The winner is the player who can correctly match up the most photos and people.

  7. Guess the Movement

    One player is sent out of the room. The group thinks of a movement that this player must guess. As the person guesses, the group answers hot or cold as to how close he is to the correct answer. Simple movements such as: right hand touches right ear. It may be more difficult when combination movements are used.

  8. Song Recognition

    10 short music songs are recorded, either in second-long snippets or played back at a slower speed. The group must guess the title of the song.

  9. Lies or the Truth

    Statements are made. The group must guess if it is the truth or is a lie being told? Possible statements can be made about clubs, the state or city, or personalities or people in the group.

  10. Thingamajig

    Descriptions of things or ideas are described by a group member without him actually naming the objects. The group tries to guess the object. Which group can guess the most objects within 120 seconds?

  11. Pictionary with a laser light

    We actually only wanted to play with our cat by projecting images onto the wall as my son started to make figures on the wall with the light. For the following two hours, we amused ourselves with guessing objects or words which were “drawn” onto the wall with a laser light. You have to concentrate more than in pictionary and it is therefore more exciting.
    An entry from Regine S.


[ © www.youthwork-practice.com | 2000 Games and Ideas for Youth Work ]


youthwork-practice.com - 2000 Games and Ideas for Youth Work
picture youthwork picture youthwork picture youthwork picture youthwork picture youthwork picture youthwork