source: www.youthwork-practice.com | 2000 Games, Devotions, Themes, Ideas and more for Youth Work
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The Lantern Procession

This is a submission of the KJG Altenfurt (Germany). Unfortunately, this game is a little bit unclear in its description, but basically this game is all about for each team to get their lanterns, ablaze or not to its destination without losing them to the raid of another team. If it happens to be a handler you can score another lantern (either in the value of 1 or 3 points), however, is it a robber then you will lose 3 points or 1 lantern.

This all sounds a bit confusing, but that does not really matter. Use your imagination or make up your own rules.

Preparation for the game

The team leader divides the group into 5 equal teams. That means if you have 60 children you will end up with 12 teams. On the intended play field, there are starting and finishing lines for all 5 teams one each. Next, each team receives their glow stick – one colour for each team. This light has to stay with the team for the entire game.

Now, all teams are again divided into 2 groups (6 kids each). At the starting line, the team leader gives the first kid of the respective team a transparent box, as well as a spare packet of 50 glow sticks. In other words, 50 glow sticks can be transported in 50 runs. At the finishing line, you will need another team leader to put down all the points each team scores.

Gameplay

From the starting point, each team sends out a group, the so-called active team, which receives the team glowing stick and one other glow stick for the designated transparent box. Glas jars are great instead of transparent boxes. That will have a great effect at night.

The team glow stick will be attached to a Shaman’s Stick, and then it will be bent. The team glow stick has to be bigger than the rest of them. They also have to have a strap to attach them. All colours, except blue, will look great. Especially green and yellow. This is a great effect because when you are in a clearing, all you see is the moving light.

The aim of the game is, to bring the big glow stick to the finishing line.

[Modification: In order to collect bonus points at the finishing line, the team leader reads a few lines of a story (or even a Bible verse) at the start. If the respective team can repeat this verse correctly, at the finishing line, they will get some extra points. This way the kids can earn additional points. The main points are the number of glow sticks they can get across. That will give even the kids in the queue something to do.

If the team gets to the finishing line without getting the big glow stick bent, they receive 3 points. That seems pretty straight forward and easy. But be warned there is danger lurking in the dark. After all, each team is more than eager to get their glow stick straight to the finishing line.

If two groups meet:

If two groups meet and one group is touched by the other one, this team must stand still. Then, all 6 kids play scissors/rock/paper against each other.

The winning team gets the glow stick from the losing team and must move on with their and its own glow stick, trying to reach the finishing line as quickly as possible.

The losing team will return to the camp and one of the waiting teams is sent off into the night.

The trick is, the teams can attack each other at any time, even if they do not carry a glow stick with them. However, any new team can start after one team returns.

As an alternative rule: You are not to attack another team unless you have a glow stick in your box.

The handlers

Throughout the playing field, handlers will be found. You can recognise them by their luminous objects or through an audible melody or instrument. While the kids are moving from the start to the finishing line, they are allowed only once to visit a handler. And only then if the still have their straight glow stick. When they arrive at the handler, they again play scissors/rock/paper. In this case, however, it is one kid against the handler. If the handler wins, he bends the group glow stick. And they have to put it in the transparent box with the other glow sticks. If the child wins they team receives another straight glow stick for the box. To verify that the team only goes to one

The robbers

Of course, no game is complete without a robber. They can spring on a team at any time and challenge them to a game of scissors/rock/paper. Unfortunately, here only the team can lose. The team glow stick will be bent, and the team is on its way again. That sounds a bit unfair, however, that is the way it is. (Alternatively, you can come up with your own rules.)

Play time:

As long as each one enjoys the game, or for a fixed time of 45 minutes (depending on the size of the field).

Rating:

The winner is, of course, the team that scored the most points.

Developed by Stefan, Markus and Michi, slightly modified and rewritten by youthwork-practice.com

The influence of YouTube stars to children and adolescents

YouTube is the television from today. At least this is true of a whole generation of children and young people who have grown up with the Internet. With YouTubers, a democratised media culture has developed that relies on direct participation. But the new youth culture has long been infiltrated by the advertising.

According to a survey in the youth magazine "Bravo", television hardly matters anymore in the age group of 12- to 19-year-olds. 9 out of 10 young people, however, are on YouTube at least once a week, more than half of them are at least on YouTube once daily. For parents and teachers, it can be difficult to keep up with the fast-paced, digital world of their protégés. Unlike traditional mass media such as radio, television or newspaper, with YouTube, everybody puts his own program together. Therefore it is difficult to understand, what young people are concerned about when they literally disappear behind the screens of their laptops and smartphones.

The democratisation of the media

It is often said, since the beginning of the Internet, we are dealing with a democratisation of the media. Nowadays, everybody with an inexpensive mobile phone can record a video and thus reach an audience of millions on the Internet - twenty years ago, this would have been unthinkable. This is certainly a step forward because more people have the opportunity to become involved, to be creative and to be heard. Besides the inevitable flood of nonsense that is uploaded to YouTube, it's also an enormous archive of knowledge, education, good entertainment and exciting debates, which has something for everyone on a daily base and grows accordingly.

TV stars to touch

If YouTube is the new TV, then the YouTuber are the new TV stars. They have their own YouTube channels on which they publish video on a regular basis. The YouTuber speaks directly to his fan base that consists of thousands, sometimes even millions of subscribers. Here you can find all themes and nearly all ways to create a video clip. Beginning with a simple video diary (a vlog), which is taken with the phone camera, to an elaborate political statement and even Satire shows. Most YouTubers are often teenagers or young adults, which speak honestly and authentically to their fellow youth. Unlike television- or pop stars which are removed from their audience, YouTuber can get in direct contact with their audience and meet them where they are. It is this proximity that children and adolescents often perceive their YouTube idols as "real friends" or "big brothers and sisters".

Business with the youth

Even most of the YouTube posts are coming right out of the kid’s bedroom, don’t be fooled. The YouTube star system is a million business. In YouTube’s background hides a sophisticated media agency, which takes the YouTuber under contract. The largest of these networks score up to 500 million clicks a month with their videos and achieve de facto as many viewers as large TV stations. The big business comes with the advertisement which is linked to the video channels. Depending on the contract, a YouTuber receives 1 -6 Euro per click. The bigger part of it goes to the agency. One of the most successful YouTuber channels in Germany is the Gamer Gronk. This gaming company earns a staggering 500,000 Euros with its 3.5 subscribers per year. Although online advertising is still a small niche; only a total of 2 percent of the advertising; these numbers are quite impressive. A niche that is particularly interesting for companies that have a very specific target audience in mind: children and adolescents.

What is advertising, what is real?

The problem with YouTube and the internet in general, advertisement and the actual content are less strictly separated, as we are used to from the mass media. In a newspaper, an advertisement is clearly recognisable as such. On television advertising comes only during the commercial break. For good reason: The identification of advertising is strictly regulated in Germany, everything else is referred to as surreptitious advertising and therefore illegal. The legal definition (as lined out in the Broadcasting Treaty) reads as follows: Surreptitious advertising is "the mentioning or presentation of goods, a producer of goods or a provider of services in programs which by the organisers is deliberately used for advertising purposes. Any such lack of making the public aware of the advertising purpose can be seen as misleading.”

Product placement and branded content

However, it is precisely this deception which drives media agencies in service of their subscribers on the internet. This is the same for YouTube channels as well as blogs and social media. Personal recommendations from friends, which has long been known, make for our driving purchasing decisions – this is for most much more important than objective tests or seductive advertising messages. Social media advertising agencies use this to specifically employ individuals as an advertising medium who reach a great audience. It is common practice, to continuously bestow the latest products on the unsuspecting YouTuber – with the friendly invitation to mention this product positively in his videos. – The range goes from cosmetics to expensive watches or smartphones. This goes mostly without mentioning that the YouTuber received a gift or even got paid for it.

Other companies produce their own programs to subtly to steer their audience in a certain direction and to make their products seen (this is so-called "branded content"). In short, on the Internet in general and YouTube, in particular, it is increasingly difficult to distinguish what is real and what is advertising - and in many cases, a separation is no longer possible. A broadcast with makeup tips, where dozens of products which are used for the clip are held in front of the camera: Who can say here what's real and what is advertising?

What to do? Listening and educating

Demonising YouTube or the entire Internet is hardly the right way. Although the attempted manipulation on the part of advertising agencies is real - the identification of young people with their YouTube stars is genuine. Anyone who labels social media as a mere waste of time underestimates the creative potential and the social relevance of our youth culture. Nowadays, where social media manager is a profession, Media literacy is more important than ever - not only for the social development of young people but also for their future careers.

Therefore, it is important, to sensitise children and adolescents age-appropriate for the commercialization of YouTube. It is by far better to teach the young people to question all kind of media critically. To achieve this, one should be able to listen and to talk to the young person when he is ready. Parents, as well as teachers and other people who work with children, might learn something and therefore get a better understanding of our youth. Recognition and genuine interest are the basic requirements for any media education. Young people need real support and orientation. Particularly in a media world which is so fundamentally different from ours.

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