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Sporty evening


Management through socio-cultural dynamics

  1. Welcome:

    I am pleased to welcome you to our management through socio-cultural dynamics seminar! I can congratulate you: You have made the right decision! You have taken a large step and have decided to take part in this seminar. It will change your life, especially your career, for the better. After this seminar you will look at yourself and your environment with different eyes. With this short introduction I would like to get to the proper meaning of the seminar. Today we will deal with the different segments of management. To make everything clearer I have prepared this chart [show a diagram]

  1. Motivation:

    The basis of this whole subject is motivation. Without motivation, management through socio-cultural dynamics does not work. It is important that you are relaxed in order to be motivated and for this reason I recommend the following important exercise in your daily life.

    Make a circle

    Hop and circle your arms, ...

    Massage your neighbour

    Now you are completely relaxed and that is the most important factor for your own personal motivation. Only with the calm and careful execution of tasks, will you achieve an optimal yield. I see that you are already highly motivated and we should therefore give your motivation an expression.

    Scream “Tschaka”

  2. Reliable team:

    In management through socio-cultural dynamics, you must be able to rely on your members of staff. Especially in weaker economical phases, you must be able to rely on the support of your colleagues at all times. The feeling of being carried along by a goods team is immensely important.

    Slide along (UNO – cards)

  1. Good link to the team

    It is also extremely important that you have a good connection to your co-workers. They must be lively and be able to celebrate correctly. As a party lion, you are popular amongst your colleagues and develop a good enterprise climate. First of all, as a party animal you must be able to dance well and what is better for showing your talent than:

    Limbo (pole, music)

  2. Apply your own strengths:

    A further basis for your complete personal success is to rely upon your best abilities. After this seminar you will be an expert in technological organisation and can confidently rely on the function of your character structure. However you must practice and recognise your own personal parameters for yourself, otherwise you will not survive in the „survival of the fittest“ marketing world. Simply try to use your skills profitably and try not to be last.

    The extreme journey to Jerusalem (cards, music)

  3. Process optimisation:

    An important component of the economical product specification is the process optimisation. Profitability analyses surely mean something to you! I would like to clarify this statement with this chart (show chart). Here you can see the objectives and resources of the enterprise and the process which leads to success. The rationalisation of the production lines and the production systems has preference here.

    Aqueduct (cling film, table tennis balls)

  4. Motivation and more motivation:

    I do not need to tell you that you are always left on your own and must always fight in this service orientated economy. Motivation is important for your survival.


  5. Tactic and stamina:

    You must make it past a large number of competitors and you cannot become weak, otherwise you have lost. With the best tactics and enough stamina, you will be the winner at the end of the day.

    Collect clothes pegs (stealing clothes pegs/socks)

  6. Eliminating errors:

    Above all it is indispensable that your business is optimised. In addition you must eliminate sources of errors, which will strengthen the effectiveness and the economical situation and which manages structures by segmenting the basic areas. Some interfering factors are difficult to eliminate. However in order to maximise productivity and seek out sources of error, you must remove these purposefully.

    Bodyguard (Ball)

  7. The competence and quality of your staff:

    As a manager, you should have the complex production systems in view and are not allowed to throw in the towel when it comes to sub-cultural alternatives. Sharpen your staff and encourage them to be the best when fulfilling tasks. Make high demands on the expert competence and quality of your staff.

    Relay (clothes pegs, pens, string, bottles)

  8. Maintaining an overview:

    As a manager you must have an overview of complicated systems and must be able to pull strings in the right places (show diagram). That is a factor which you will constantly face in your daily tasks and you must master it without mistakes.

    Gordian knots

  9. A positive attitude to life:

    At the end of this seminar I would like to ask you to perform a little joyful dance. In this seminar you have learnt many important aspects of management though socio-cultural dynamics, but one of the most important points, is that you have a positive attitude to life and can enjoy your free time.

    Newspaper dance (newspaper, music)

Additional games

  1. Customer orientated marketing:

    Now we want to come to your company goals. Your main goal must always be to convince potential customers about your business ideas. Under the influence of life cycle analysis and the product hierarchy, you will need a customer orientated marketing plan in order to convince potential customers.

    British bulldog

  2. Team work:

    In our world you must have teamwork abilities and also be able to confirm yourself under difficult conditions. You must work together with others on a goal and try to achieve the goal with all your strength. Even with restricted abilities you must be able to move yourself optimally according to your marketing strategy.

    5 hands, 2 feet

  3. Public Relations:

    Even in economically difficult times – which is the case at the moment – you must have the ability to create a re-entry into the economical market through social consumer behaviour. It must be possible for you to use your public relations against internal competitors in internationalisation and to take part in the global player’s game once again.

    Wasp ball (balls)


In principle the texts/stories can be adapted accordingly and can be changed to suit your own personal ideas. The only rule is that you waffle on and use plenty of (Pseudo-) technical terms. Marketing and management books are very helpful and can be combined wonderfully. New word inventions are encouraged. If the motivation of the group members takes a step backwards, the exercises at the beginning (Tschaka, ...) can be repeated.

Explanations of the games:

  1. Sliding along

    Material: UNO – cards

    The players sit in a circle. Each player receives a UNO – card, the colour should be noted. All of the cards are then collected in. One card is then subsequently taken from the pile and the colour is called out. All players who had this colour now move one place to the left. If the space is not free, they simply sit on the person who is already there. If a black card is pulled out, the players who are sitting on other players must swap over. The one on the top goes underneath, the one underneath on top. The winner is the player who is first to reach his starting position.

  2. Limbo

    Material: Music, pole

    The group members must dance under a limbo pole to good music, by bending backwards as far as possible. The pole is held lower and lower as the time goes on. Anyone who falls over or touches the pole is out of the game.

  3. Extreme journey to Jerusalem

    Material: Cards, music

    Half of the playing cards have a chair drawn on them, the other half have a man drawn on. All pieces of paper are folded up and mixed up. The number of players must be an odd number. Every player receives a piece of paper, which he is not yet allowed to look at. As long as the music is playing, all of the players move around and swap their pieces of paper around. Once the music stops, they must open their cards. If the player has a chair card, they must throw themselves onto the ground and try to make a chair shape. If a man is on the card, they must look for a “chair” and sit down. The man who cannot find a chair is out of the game. The card of the player who is out is then swapped for one of the chair cards. In the next rounds, 2 players are out. Each time one of the “man” cards is swapped for a “chair card”.

  4. Aqueduct

    Material: Cling film and table tennis balls

    Two groups are put together. Each group receives a piece of cling film several meters long. The groups must now try to make a chute with the cling film which the table tennis ball can roll through. At the beginning of the game, the table tennis ball is placed on the film and must be transported on the film until the end without being touched by a player. If the ball falls off, the group must start again. The group whose ball arrives at the goal first, has won. The game can also be played with water.

  5. Collecting clothes pegs

    Material: Clothes pegs

    Each player receives 3 clothes pegs. These must then be attached to clothing in a visible position. When the game starts, all of the players try to steal as many clothes pegs as possible and attach them to their own clothes. Whoever has the most clothes pegs at the end of the game has won (time must be agreed beforehand).

  6. Stealing socks

    The players take off their shoes. Once the game has started, the players are no longer allowed to move along on their feet. The aim of the game is to pull the socks off the opponents. Anyone who no longer has any socks on is out of the game. The winner is the one who keeps their socks on the longest.

  7. Bodyguard

    Material: Ball

    The players stand in a circle, two volunteers – the “source of trouble “ and their bodyguard – go into the middle. The bodyguard must try to protect the trouble person from the ball for as long as possible. The ball is thrown by the players standing in the circle. If the trouble person is hit, both of the volunteers swap roles.

  8. Relay

    Material: Clothes pegs, pens, string, bottles

    Several groups are put together. Each group chooses a team member, with long hair if possible. The chosen one must then tie a piece of string to the back of their trousers. A pen is now tied to the string. Now the groups stand in rows. On the starter’s signal, the first ones must run to a large pile of clothes pegs, take one peg, run back and attach it to the hair of the chosen team member. Then the next players in the rows do the same. When all of the pegs have been collected, the chosen ones must try to guide the pen which is hanging from their trousers into a bottle. The winning group is the group with the most pegs or the first group finished.

  9. Gordian knots

    All players stand in a circle, stretch their arms out to the front and close their eyes. Then all of the players move together and grab the hand of one of the other players. The task is now to untie the Gordian knots without anyone letting go of hands.

  10. Newspaper dance

    Material: Newspapers, music

    The group is split into pairs. Each pairs receives a sheet of newspaper which is spread out on the ground. The couples must now dance as creatively as possible to the music. When the music stops, anyone who is not standing completely on the newspaper is out of the game. The other pairs fold their sheet of newspaper in half and carry on. The last pair standing has won.

  11. British Bulldogs

    The game works like „Who is scared of the black man?“. The difference is that at the beginning „1, 2, 3 ... British Bulldogs!“ is shouted out. In order to eliminate the competition, you must lift your opponent up in the air and shout „1, 2, 3 ... British Bulldogs!“

  12. 5 hands, 2 feet

    Several groups are put together. A certain number of hands and feet are called out. The groups must now position themselves so that only the relevant number of body parts touch the ground. As an extension of the game, the groups might have to move along a certain distance.

  13. Wasp ball

    Material: Balls

    The players spread themselves out in the room. The balls are thrown high into the air. The players can now catch a ball and try to hit one of the other players with the ball. This only counts if the ball hits the player directly and not from rebounds from the floor. If the ball is caught by another player, the game goes on and no-one has been hit. The players are only allowed to take three steps with the ball, then it must be thrown. If a player is hit, he must sit down immediately. If he happens to be able to reach a ball from this position, he is allowed to play again. The last man standing is the winner.

Author: This entry comes from Christopher M.

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